When trying to decide upon my individual project, I keep coming back to one idea – create your own adventure stories. I remember going into used bookstores and finding these books and immediately being hooked. The idea that I could choose which action was astonishing. How many times have I shaken a book in frustration at a character’s choice? Too many to count. And this form is also one I think could be so much better on an e-reader. For my project, I would like to create something that meshes together the ideas from the create your own adventure stories and the Alice concept in the IDEO video.
For the project, I would want to start off with only a short story or novella. And since it will be shorter and perhaps less heavy, I would like to direct it towards a young adult audience.
Within the story itself, I would want it to have multiple choices for the reader at certain plot turns. But I would also want them to experience images, maps, and sound effects when they make certain choices. Walk through the wrong door and the screen lights up in flames and the character dies in a fire. Or instead of writing the choices, you could show the reader visuals of the choices to make – like paths or doors or which fruit to eat. I would also like the reader to have to finish puzzles and games in order to progress the story. I could include a maze in the book and depending on which exit the reader finds will direct the story a certain way.
One of the main things I disliked about the printed create your own adventure books, was trying to backtrack to my last choice to see where I could have ended up. So once finishing the story, I would like my book to present the reader with each of the story-changing choices they made. They will then have the option to go back to that point in the book and make a different decision.
Our society has become so much more hands-on in the last decade. We now want to be able to talk with our TV, to tap a poster with our phone, to “being” the controller in our video games. I believe being able to make certain interactive choices in our books fits right in with these other immersions.